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Online simulation game – Fligby®

Fligby®– Building Leadership skills in a different way

Flow is Good Business for You What is Flow?

To whom? (Target group)

For leaders or group of leaders who:

  • have the desire to work with a new learning method
  • love playing
  • are curious to get to know the efficiency of their leadership skills
  • are practice focused
  • open for giving and receiving feedback
  • enjoy working in teams but appreciate the opportunity for self-learning in between

Why? (Return on investment)

Being a leader, we often ask the question: what makes my team a high performer on a longer run? What does my judgment as a leader depend on? What can I do differently in order to have motivated team members? What do I need to give and gain power for the everyday?  ‘These are all important and interesting questions, I do not have time to deal with them though, as I need to do firefighting.’- sounds the answer in most of the cases.

Now here is the solution, which gives the answer to the needs of today’s trends and digital world. An online simulation game, which allows leaders to map their leadership capabilities, while they are facing an exciting task, decisions being the general manager of a virtual (still very much alive) company. During the ‘game’ it only depends on the ‘player’s actions and decisions whether the company gains profitability, has motivated employees (reaching the flow status) and wins the “Spirit of Wine Award”.

Excitement, challenge, fun and development!

How? (Methodology)

✔️ Online simulation game
✔️ 150 decision points
✔️Immediate 360° feedback
✔️ Trial & Error option
✔️ Flexible timetable (you can check out and check in again any time)
✔️ Efficient skill building
✔️ 29 leadership skills measurement
✔️ Personal report - 42 pages
✔️ Continuous availability of video resource and bibliography

What is Flow?

Prof.  Mihaly Csikszentmihalyi is one of the greatest psychologists of our age, a legendary pioneer of Positive Psychology, whose brainchild is the world-famous Flow theory. Flow is a mental state in which a person performing an activity is fully immersed in a feeling of energized focus, full involvement, and enjoyment. Flow theory became of interest to positive psychology when Mihaly Csikszentmihalyi was studying the creative process during the ‘60s. Watching an artist at work, Csikszentmihalyi became intrigued by their single-minded, unique focus, and persistence to continue with the painting, in spite of any discomfort, tiredness, or hunger. On finishing the painting, however, the artist entirely ceased showing any interest in the completed work.

Csíkszentmihályi Mihály and Faix Kata